Projects

The following projects were completed during my years at Stanford.

RecT: A Recursive Transformer Architecture for Generalizable Mathematical Reasoning

A novel neural model architecture to enable extrapolation and generalization capabilities on complex arithmetic problems.

AI/ML

Winter 2021

Keeper’s Memoriam

A quiet, contemplative 2D puzzle game.

Game design | Sound design

Spring 2023

House: Discover and Create Dance Communities

A mobile app that allows disconnected dancers find communities that align with their needs, goals, and interests.

Design thinking | User research | Mobile development

Autumn 2022

Gapless Album Detection

A tool to detect audio features in albums created during my internship at Dolby Laboratories.

C++ | Python | DSP

Summer 2022

i dream of dragons

An interactive fiction game about dreams and deception.

Game design | Creative writing

Winter 2023

Torus

A live audiovisual performance tool, where the user can record, loop, and layer sounds.

Unity | OpenCV | Audio

Autumn 2021

BananaNab: Using Non-Traditional Time Visualizations to Mitigate Time Blindness in ADHD Individuals

A Chrome extension that visualizes time in the user’s periphery for ADHD individuals who struggle with time blindness.

Design thinking | User research | Accessibility

Winter 2023